Bluebub Library JavaFX

Quick introduction to the bluebub library for JavaFX.

First of all, find the library here on GitHub.

Bluebub is made for creating chat bubbles easily in JavaFX without drawing loads of shapes but only using one Object.

 Bubble bubble = new Bubble(int x, int y, String text, String meta);

A bubble is creted as an object with the following parameters.

x and y are the coordinates where the bubble is supposed to go on the screen.

text is the actual text in the bubble.

meta is the gray small text in the lower left corner which can be used to display either a time, a name or checks ...

Example code

package bubble_example;

import bluebub.Bubble;
import javafx.application.Application;
import javafx.geometry.Insets;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;

public class Main extends Application {

  public static void main(String[] args) {

  public void start(Stage primaryStage) {
    Group group = new Group();

    Bubble b1 = new Bubble("Hey, what's up?", "11:14");
    Bubble b2 = new Bubble("I am fine, thanks.\nHave you heard about the new bluebub library\nfor creating fancy chatbubbles?", "11:18 ✓");
    Bubble b3 = new Bubble("Yes, it is awesome!", "11:19");
    Bubble b4 = new Bubble("I know, that's why I am using it in my chat project...", "11:22 ✓");

    HBox chatline = new HBox();

    VBox theGuyIamChattingWith = new VBox();
    theGuyIamChattingWith.setPadding(new Insets(10));
    theGuyIamChattingWith.getChildren().addAll(b1, b3);

    VBox me = new VBox();
    me.setPadding(new Insets(90, 10, 10, 10));
    me.getChildren().addAll(b2, b4);

    chatline.getChildren().addAll(theGuyIamChattingWith, me);

    Scene scene = new Scene(group, 675, 400);